Articles by AndrewH

Owner of inkblurt.com

O Solo Veto

The world is going to the crapper in the Middle East right now, so in a way part of me wonders why I’m obsessing over this issue, but it’s important. Like everybody else I’m wondering how President Bush has managed never to veto a single thing in all his years in office.

I mean, if you’d hired a quality control officer in your company and, unlike every q.c. officer before him, he’d not found a single bit of quality to control and said “well I got the factory to change everything to my specifications before it got to the point where it had to be sent back” would you be suspicious? I would. Either the guy is a genius who just reinvented your quality capabilities or he’s slacking. And there aren’t that many geniuses in the world.

Anyway, this stem cell thing … there are many reasoned arguments on both sides. I’ve heard some very decent and rational people explain how, if you define life as beginning at conception, an embryo is a human being and therefore should be protected under the law. Fair enough. But if that’s the case, why do we dispose of so many of them?

According to the legislation that was vetoed, there are thousands of them disposed of every year. The legislation only sets boundaries saying we can use the ones that would’ve been disposed of for research, and only if the donors agree to it. These would never be implanted in a woman. If they’re all human life, why are they being disposed of to begin with?

Part of U.S. Congressman Mike Castle’s letter to Bush:

* The stem cells were derived from human embryos that have been donated from in vitro fertilization clinics, were created for the purposes of fertility treatment, and were in excess of the clinical need of the individuals seeking such treatment. Prior to the consideration of embryo donation and through consultation with the individuals seeking fertility treatment, it was determined that the embryos would never be implanted in a woman and would otherwise be discarded.
* The individuals seeking fertility treatment donated the embryos with written informed consent and without receiving any financial or other inducements to make the donation.

This logic goes unmentioned in the administration’s denouncements.

What we’re really witnessing is a calculated pandering to ignorance. I don’t think Bush is pandering, though — I think he really believes each blastocyst is a human child crying out for a uterus. He’s swallowing whole the dogma spoon fed to him by Rove, especially. (Rove, who has been distorting the science to begin with — and we know Bush won’t actually read anything for himself, so whatever Rove says, Bush takes as gospel.)

This is frightening to me because of the implications — that even with a Republican majority in Congress passing this bill, the President still sees it as his responsibility to be the voice of his version of God for our nation. I can’t find the link right now, but it’s on record that at least four senators who spoke against the bill invoked God’s name saying the Creator would be very displeased and would do bad things to America if we passed it.

Ben Franklin and the rest of them are rolling in their graves.

The pandering is possible because of the semantics involved. What do we mean by “life” and “child”? Who gets to decide if a blastocyst is a child or not? Obviously, in reality, it’s more complicated than “cell a plus cell b equals Junior.” Nature doesn’t treat it that way; even the Bible doesn’t treat it that way (it refers to life as “breath” not blastocysts; so much of scripture is misquoted, mistranslated and misinterpreted to support all kinds of views that I’ve given up trying to even discuss it in those terms with anyone). And evidently our own laws don’t treat it that way either, because the law allows the discarding of these blastocysts in fertility clinics.

This is a way for an administration that has championed so much death to doubletalk their way into being all about life, to hold onto their shredding political base by pandering to the ignorant, superstitious and misguided who keep putting them in office.

I don’t necessarily mean “ignorant” as an insult, either. Everybody can’t be an expert on everything. People are busy with their regular lives. In an information saturated world, we depend on sound bites to navigate the terrain. I confess that, listening to the bits and pieces coming over the airwaves, I too figured using embryos for research sounded creepy to me. But being informed about it with an open mind goes a long way toward understanding it’s not so simple, especially when you weigh the benefits.

The NIH has an excellent overview here.

Over four hundred thousand blastocysts are out there, frozen, and a tiny fraction of them are ever “adopted” for attempted impregnation. Plus, if I understand Castle’s letter quoted above, only cell groups that are flagged by donors as ok for research would ever be used.

It’s a slippery ontological question: who decides a group of cells is a human person and who doesn’t? If someone is brain-dead, and the family insists the person is alive enough to still be the person they knew, should the government be allowed to pull the plug anyway? Probably not. Then why would the government be allowed to decide the converse — that a microscpopic blastocyst is a person when the people who created it say it isn’t? It’s uncomfortable to discuss, but necessary.

However, rational discussion is impossible with the rampant disinformation and ignorance being spread (by both sides, in some instances, but the *science* and logic are on the pro-research side, it seems to me). The most ridiculous stuff is coming from the silly portion of the right wing, such as Limbaugh claiming that you have to have abortions to get stem cells.

Why am I angry about this? Because of the same reasons that most of the country should be up in arms about it. Because I have people I love who could be helped by this research — the brightest light in the dark tunnel of medicine for so many people with diseases that don’t respond to anything as simple as a miracle vaccine. It’s the same reason Arlen Specter breaks with his more extreme Republican brethren on the issue on the Senate floor. Because for him it’s a matter of life and death, but not in the sense of superstition and theory:

There are some 400k frozen embryos, and the choice is discarding them or using them to save lives; Sen. Brownback and I had a debate where he challenged me on when life began, and I retorted, suffering from Hodgkins cancer myself, the question on my mind was when life ended, and life will never begin for these embroys because there are 400 thousand and notwithstanding millions of dollars appropriated to encourage adoption, only 128 have been adopted; so those [potential] lives [of the remaining embryos] will not begin, but many other lives will end if we do not use all the scientific resources available.”

This is real-world thinking. The kind of thinking that stands up and makes adult, difficult choices about the reality of the world around us. My stepfather (with Alzheimer’s disease) and others close to me with things like immunological disorders could be helped by this research. My daughter and I just sent flowers to a funeral of a loved one who died from complications after a stem-cell procedure that could’ve been improved if the research hadn’t been stymied for the last five years.

But any such morally responsible thinking is precluded by the insidious manipulative drivel piped into the conversation by dogmatic fundamentalists who believe the cells from our bodies belong to the government, not us. And they’re so effective at this twisting of logic, that even my own mother (my ailing stepfather’s wife, who has to face their last years together under the weight of Alzheimer’s) is convinced that her President is a saint who would never do her wrong.

Yeah, that’s why I’m angry.

419 Fun

I read this article in the New Yorker a few weeks ago, about “The Perfect Mark” — a man who, in spite of being relatively intelligent, fell for one of the Nigerian “419” scams. (The ones where you get an email saying “I have a million dollars in a blind account and need your help to get it out.”)

I’d always assumed these scams were just quick one-hit stabs at getting a credit card number. I had no idea how deep they actually go, and how sophisticated they are. They strung this guy along for years (and he still wants so much to believe that the characters are real!) and did such an amazing job of reality-twisting. Now when I see these emails, I’m no longer just amused and puzzled but a little creeped out that I just got an email from murderous, organized criminals.

So it feels especially wonderful to run across this site, “Welcome to the 419 Eater” where some clever soul conned the cons. He basically tells them “yeah I wish I could help you, but I’m in the middle of this really big deal that’s making me even more money” and baits them into a similar trap. Only in his case, it’s just an extended practical joke. (He never invites anyone to fly to his country then robs and kills them, for example.)

In this one: http://www.419eater.com/html/john_boko.htm they manage to get a scammer to think they’ll make thousands of dollars by carving strange things out of wood, then claim a hamster has eaten the goods. Hysterical.

I’ve been working for a couple of months now on an article for the ASIS&T Bulletin (American Society for Information Science and Technology). It started out as an article version of my “Clues to the Future” presentation, but I soon realized that 1) I couldn’t really explain the same stuff very well in a 4000 word article, and 2) to do so would be a bit redundant with the presentation itself (which is fairly well explained in the text part of the pdf download). I also realized (I guess this is 3) that there were other things I really wanted to say but hadn’t managed to figure out how to articulate them yet, and this was a good incentive and/or opportunity to do so.

After banging my head against a few walls (both real and virtual) for eight weeks, and the extreme patience of an editor, I think it may manage to at least form the beginnings of what I’ve had rolling around in my brains.

Writing it was hard. Period. It always has been, at least to do it well. This is true when I’ve written fiction or poetry (in mostly a previous life) but I found it especially hard writing a long-form essay for print. I’ve been so used to writing PowerPoint presentations and blog posts, I was quite out of practice with developing my ideas with any rigor. And I’m still not sure how effectively I’ve articulated this stuff, but so it goes. One of my favorite quotations ever is E.M. Forster’s “I don’t know what I think until I see what I say” or some version of that. It’s so very true — the act of putting it into parsable language inevitably changes any idea for good or ill, but hopefully makes it better.

Especially, though, writing about things that don’t really have a solid, agreed-upon vocabulary just yet is quite difficult. I used to curse the philosophy texts I read as a student because they were so full of neologisms — especially from those pesky Germans like Heidegger — but I sort of understand that they were trying to express ideas that hadn’t been expressed yet, and needed rubrics by which to signify them without re-explaining each time.

The piece is called “We Live Here: Games, Third Places, and the Information Architecture of the Future.” Egad, now that I see it here it sounds awfully pompous.

When it’s published I’ll post a link or excerpt or something.

Mao Mao Mao

There’s been a lot of buzz over the last week or so about Jaron Lanier’s “DIGITAL MAOISM: The Hazards of the New Online Collectivism”
[http://edge.org/3rd_culture/lanier06/lanier06_index.html] in which he warns of a sort of irrational exuberance about “collective intelligence.”

I found myself taking mental notes as I read it, ticking off what I agreed and disagreed with and why. But then I read Douglas Rushkoff’s response:
http://edge.org/discourse/digital_maoism.html#rushkoff

And I realized he’d already expressed everything in my tick-list, and then some, and better than I would’ve.

Lanier’s essay and all the responses to it at Edge are excellent reading for anyone who thinks deeply about what the Internet means to the social fabric, culture, learning and history.

Just a couple of personal reactions:

I found myself feeling a little mollified reading Lanier’s essay. I already knew what it was about and was ready to find mostly disagreement with his points, but ended up realizing I had been guilty of some of the foolishness he calls us on and agreeing with most of what he says.

But then I thought about what I’ve actually believed on the subject and realized, I don’t think I’ve ever thought or said the collective is superior to the individual. Only that “architectures of participation” allow even more individuals to participate in the marketplace of ideas in ways that they simply couldn’t have before. Lanier runs the risk of equating “collective intelligence” with “collectivism” — which is a bit like equating free-market capitalism with Social Darwinism (itself a misnomer).

His main bugbear is Wikipedia. I agree there’s too much hype and not enough understanding of the realities of Wikipedia’s actual creation, use and relevance. But I think that’ll sort itself out over time. It’s still very new. Wikipedia doesn’t replace (and never will) truly authoritative peer-reviewed-by-experts information sources. Even if people are currently referencing it like it’s the highest authority, over time we’ll all start learning to be more authority-literate and realize what’s ok to reference at Wikipedia and what isn’t (just like War of the Worlds tricked thousands in the earlier days of radio — but you really can’t imagine that happening now, could you?)

One thing Lanier doesn’t seem to realize, though, is that Wikipedia isn’t faceless. Underneath its somewhat anonymous exterior is an underculture of named content creators who discuss, argue, compromise and whatever else in order to make the content that ends up on the site. Within that community, people *do* have recognizable personalities. In the constrained medium of textual threaded forums, some of them manage to be leaders who gain consensus and marshall qualitative improvement. They’re far from anonymous, and the “hive” they’re a part of is much closer to a meritocracy than Lanier seems to think.

Not that Wikipedia’s perfect, and not that it meets the qualifications of conventional “authoritative” information sources. But we’re all figuring out what the new qualifications are for this kind of knowledge-share.

At any rate, his essay is very good and has important stuff we have to consider.

WSJ had a front page (!!!) story on Friday called “To Find a Mate,
Raid a Dungeon Or Speak Like an Elf” that tells of people who have met their significant others in MMOGs. Luckily, it’s not written as a puff piece or a “hey, look at these weirdos” piece but seriously considers the fact that people really can get to know one another pretty well in a MMOG setting. Not that it’s as satisfying or fulfilling as real life, but that it can allow for much more insight into another’s character than their profile on eHarmony.

I think a major factor is that these games (for the most part) aren’t about dating (or job hunting or any other RL relationship/pairing endeavor, for that matter) but some other goal. On a dating site — or a date — both parties are generally on their very best behavior, but you don’t get to see what they’re like in a stressful or non-romantic goal-oriented situation. But in a goal-driven MMOG you do.

One interesting statistic I hadn’t yet seen: “Yankee Group, a Boston technology-research firm, estimates that MMOGs, which can be played simultaneously by thousands of people using the Internet, are played by 25 million to 30 million people world-wide.”

Unfortunately, the article likely won’t be readable without a subscription for more than a few days, but here’s a chunk:

http://online.wsj.com/article_email/article_print/SB114980862872575564-lMyQjAxMDE2NDA5OTgwMDk4Wj.html

David Knife, 32, fell in love with his wife, Tracy, 30, while playing Anarchy Online, a science-fiction game. Mr. Knife says he was impressed by her leadership skills. Ms. Knife, who in the game led a guild of about 50 players, “was very motherly to many of the players,” he says. “It’s the way she controls everyone by still being very nice.”

He also liked her use of emoticons, the symbols in text messages that denote kisses or hugs, among other things. “She was very forward in the game, especially with me,” he says.

In August 2004, about six months after they met in the game, her character proposed to Mr. Knife’s. That prompted Mr. Knife to inquire about a possible relationship outside the game, even though he is an Australian, who was living in Melbourne, Australia, and she lived in Red Lion, Pa., where she was raising a daughter after a divorce.

They started talking regularly using an online voice-chat service and said “I love you” before they met in person. “We have very similar personalities,” says Ms. Knife. “We’re both kind of computer geeks.” In February last year, Mr. Knife flew to Pennsylvania for a two-week vacation and proposed on Valentine’s Day.

“I have to remember two wedding days and two engagement days,” says Mr. Knife. The couple were married in January and live in Red Lion.

Ava Lowrey is a 15 year old girl in Alabama, which is not exactly a bastion of tolerance and independent thinking, so her website, “Peace Takes Courage,” is all the more remarkable for it.

Whether or not her expression of faith or politics is fully informed or “mature” is beside the point. She’s crafted what amounts to powerful commentary — a sort of quiet polemic — about the insanity of our current political leadership.

Her work illustrates the power of the Internet, as well. That she could express what she does and have it immediately available to the globe.

Evidently, this young lady has received death threats and expressions of vitriolic hate from people who call themselves “Christian.”

These bits of media are, indeed, hard to watch. But truth often is, no?

http://peacetakescourage.cf.huffingtonpost.com/

The Science Of Desire

The beauty of ethnography, say its proponents, is that it provides a richer understanding of consumers than does traditional research. Yes, companies are still using focus groups, surveys, and demographic data to glean insights into the consumer’s mind. But closely observing people where they live and work, say executives, allows companies to zero in on their customers’ unarticulated desires. “It used be that design features were tacked on to the end of a marketing strategy,” says Timothy deWaal Malefyt, an anthropologist who runs “cultural discovery” at ad firm BBDO Worldwide. “Now what differentiates products has to be baked in from the beginning. This makes anthropology far more valuable.”

This is mindblowing. Take a bit of time to read about it and let your head wrap around the idea for a bit.

At first, it looks like another one of those hokey “three-dimensional OS” ideas — but the architecture behind it is anything but. Essentially, it’s a peer-to-peer generated massively shared metaverse-as-operating-system. The implications make my brain hurt.

The Croquet Project

Croquet was built to answer a simple question. “If we were to create a new operating system and user interface knowing what we know today, how far could we go?” Further, what kinds of decisions would we make that we might have been unable to even consider 20 or 30 years ago, when the current operating systems were first created? We decided that it was time for an existence proof that innovation could still continue and succeed on the personal computer. We felt that the very definition of the personal computer and its role needed to be shifted from a single-user closed system to a next generation broadband communication device.

More here as well: http://www.opencroquet.org/about_croquet/index.html

Also, Microsoft’s John Scoble blogs about it, open-mouthed.

Evidently the company behind this is called Qwaq … and it’s funded by modern-OS grandfather, Alan Kay.

(found via 3pointD)

Annual Bock Fest & Goat Race

Sly Fox Goat Race 2006

There’s gonna be a goat race! I didn’t know about it until Laurie sent me the link.

Why a goat race, you ask? Well, evidently “bock” means “goat” in German, and bock being an especially German beer, lots of them have goats on their labels and such. So the odd association was born.

As an adoptee who is also a fan of AM Homes, I was astonished I hadn’t seen this yet.

AM Homes: The Mistress’s Daughter

I follow up with a call. Her voice is low, nasal, gravelly, vaguely animal. I tell her who I am and she screams, “Oh, my God! This is the most wonderful day of my life.” Her voice, her emotion, comes in bursts, like punctuation—I can’t tell if she is laughing or crying.
The phone call is thrilling, flirty, like a first date, like the beginning of something. There is a rush of curiosity, the desire to know everything at once. What is your life like? How do your days begin and end? What do you do for fun? Why did you come looking for me? What do you want?
Every nuance, every detail, means something. I am like a recovering amnesiac. Things I know about myself, things that exist without language—my hardware, my mental firing patterns, parts of me that are fundamentally, inexorably me—are being echoed on the other end, confirmed as a DNA match. It is not an entirely comfortable sensation.
“Tell me about you—who are you?” she asks.

I have to say, it felt powerfully similar to my own experience of meeting my birthparents — but also entirely different. Mine are actually very considerate and kind people.

Homes’ essay is pretty amazing though. Downright devastating.

Coworker & colleague Priyanka alerted me to this conference, which is relevant to my Summit presentation: DIS2006 | workshop | Designing Interactive Systems

The game industry is often involved in game-specific game design methodologies and academics are concerned with theoretical foundations. The goal of this workshop is to start a dialogue between the two communities and generate general themes and underlying theories. These theories will serve to aid game designers in constructing games, and help tool designers build tools that allow designers to focus on critical issues.

While my presentation was about conventional software design learning from game design and how upcoming users behave in game environments, this focuses in a different direction: getting the world of game design to leverage academic research & knowhow, and to get conversations going between the two communities.

Fascinating stuff… it’s just over in Pittsburgh; it’d be fun to go.

There’s a lot of buzz about the BBC’s recent announcement:
MediaGuardian.co.uk | Media | BBC unveils radical revamp of website

The BBC today unveiled radical plans to rebuild its website around user-generated content, including blogs and home videos, with the aim of creating a public service version of MySpace.com.

I’ve been hearing a lot of talk lately about the difficulties newspapers and traditional broadcast news and information outlets are facing due to the explosion of the Web. And by explosion, I mean not the ecommerce fixation of 6-7 years ago, but the sort of afterboom of the social web. How Craigslist is eating the lunch of local newspapers, because (according to Craig, and I’m paraphrasing him here, from the very excellent interview I heard via podcast) newspapers are supposed to be a community service, and that’s how they work best and how a community values them most.

The authority they derive in their news coverage is an after effect of how well they make themselves into an essential social organ.

The BBC sees this clearly and is doing something about it … rather than whining about the changing world and trying to sandbag against it, they’re adopting the new paradigm.

And that new paradigm is the peer-to-peer world. A relatively new book, “The Wealth of Networks,” takes Metcalfe’s law seriously, and explains the point that many others have been making for a while. From an interview at Open Business:

By “commons-based peer production” I mean any one of a wide range of collaborative efforts we are seeing emerging on the Net in which a group of people engages in a cooperative production enterprise that effectively produces information goods without price signals or managerial commands.

The interview goes on to cover the non-monetary incentives for this kind of co-production. Any enlightened HR person will tell you, though, that similar non-monetary incentives have always been primary drivers for workers; it’s what makes people care about what they’re doing. Getting paid is necessary, but it’s not the immediate incentive every minute of the work day. (If it *is* the main incentive of most workers in an organization, the organization is doomed.)

But enabling people to work this way is something most organizations aren’t used to doing. Which is why there’s an exponential increase in interest about “social software” and how to use it for business. I’m a big fan of the stuff, but it’s only as good as the organization using it: like any other software, it doesn’t fix anything on its own, it only gives people more opportunities to fix things together.

Maybe this is why CFO magazine has an article just a few days old about “Office Collaboration, the Wiki Way.” Maybe it’s why Kleiner Perkins is backing Visible Path’s vision to take social software to the serious corporate world? And maybe it’s why Forrester has an online session happening tomorrow called “Social Computing: How Networks Erode Institutional Power, And What to Do About It” with a blurb like this:

Easy connections brought about by cheap devices, modular content, and shared computing resources are having a profound impact on our global economy and social structure. Individuals increasingly take cues from one another rather than from institutional sources like corporations, media outlets, religions, and political bodies. To thrive in an era of Social Computing, companies must abandon top-down management and communication tactics, weave communities into their products and services, use employees and partners as marketers, and become part of a living fabric of brand loyalists.

(The report from February is for sale here.)

A lot of this might be a little far-fetched. People and institutions don’t change overnight, and certain pockets of corporate culture have more inertia than others. Still, it’s one thing to talk about it like it’s the sci-fi future: then it’s just theoretical and not especially pressing. But it’s another to see it happening all around you. That’s when it’s time to at least have a strategy.

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