I liked this bit from Peter Hacker, the Wittgenstein scholar, in a recent interview. He’s talking about how any way of seeing the world can take over and put blinders on you, if you become too enamored of it:
The danger, of course, is that you over do it. You overplay your hand – you make things clearer than they actually are. I constantly try to keep aware of, and beware of, that. I think it’s correct to compare our conceptual scheme to a scaffolding from which we describe things, but by George it’s a pretty messy scaffolding. If it starts looking too tidy and neat that’s a sure sign you’re misdescribing things.”
via TPM: The Philosophers’ Magazine | Hacker’s challenge. (emphasis mine)
It strikes me this is true of design as well. There’s no one way to see it, because it’s just as organic and messy as the world in which we do it.
I mean this both in the larger sense of “what is design?” and the smaller sense of “what design is best for this particular situation?”
Over the years, I’ve come to realize that most things are “messy” — and that while any one solution or model might be helpful, I have to ward against letting it take over all my thinking (which is awfully easy to do … it’s pleasant, and much less work, to just dismiss everything that doesn’t fit a given perspective, right?).
The actual subject of the interview is pretty great too … case in point, for me, it warns against buying into the assumptions behind so much recent neuroscience thinking, especially how it’s being translated in the mainstream (though Hacker goes after some hard-core neuroscience as well).
Tags: Design, neuroscience, philosophy