Take a digital game world, throw it in a blender, add some information and research skills, sift out the word educational and maybe, just maybe, we have a new and effective way to teach our students bibliographic instruction.
As I was working on my article for the Bulletin, I saw this from the latest issue. Excellent article by Christy Branston, who is starting a blog on the issues: http://bibliogaming.blogspot.com/
Much of the research was gathered from this conference: http://gaminginlibraries.org which has a link to a pretty busy related blog: http://libgaming.blogspot.com/
Tags: Games